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MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers. In version 1.39.2, when parsing shader nodes in a MTLX file, the MaterialXCore code accesses a potentially null pointer, which can lead to crashes with maliciously crafted files. An attacker could intentionally crash a target program that uses MaterialX by sending a malicious MTLX file. This is fixed in version 1.39.3.
Reserved 2025-06-24 | Published 2025-08-01 | Updated 2025-08-01 | Assigner GitHub_MCWE-476: NULL Pointer Dereference
github.com/...erialX/security/advisories/GHSA-7qw8-3vmf-gj32
github.com/...ommit/7ac1c71de5187dc29793292b5a8dc6d784192ecf
github.com/...twareFoundation/MaterialX/releases/tag/v1.39.3
github.com/ShielderSec/poc/tree/main/CVE-2025-53011
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