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Description

ewe is a Gleam web server. Versions 0.8.0 through 3.0.4 contain a bug in the handle_trailers function where rejected trailer headers (forbidden or undeclared) cause an infinite loop. When handle_trailers encounters such a trailer, three code paths (lines 520, 523, 526) recurse with the original buffer (rest) instead of advancing past the rejected header (Buffer(header_rest, 0)), causing decoder.decode_packet to re-parse the same header on every iteration. The resulting loop has no timeout or escape — the BEAM process permanently wedges at 100% CPU. Any application that calls ewe.read_body on chunked requests is affected, and this is exploitable by any unauthenticated remote client before control returns to application code, making an application-level workaround impossible. This issue is fixed in version 3.0.5.

PUBLISHED Reserved 2026-03-16 | Published 2026-03-20 | Updated 2026-03-20 | Assigner GitHub_M




HIGH: 7.5CVSS:3.1/AV:N/AC:L/PR:N/UI:N/S:U/C:N/I:N/A:H

Problem types

CWE-825: Expired Pointer Dereference

Product status

>= 0.8.0, < 3.0.5
affected

References

github.com/...iy/ewe/security/advisories/GHSA-4w98-xf39-23gp exploit

github.com/...iy/ewe/security/advisories/GHSA-4w98-xf39-23gp

github.com/...ommit/8513de9dcdd0005f727c0f6f15dd89f8d626f560

github.com/...ommit/d8b9b8a86470c0cb5696647997c2f34763506e37

cve.org (CVE-2026-32873)

nvd.nist.gov (CVE-2026-32873)

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